A method for writing interactive exercise items
Beijing University of Posts and Telecommunications,
Practice items are the base resources for practice in network education. This paper discusses an overlay principle for writing such items. A prior choice sequence for the type of practice item is given according to the likelihood of answers and ease of operation. A method for writing the items is outlined step-by-step -- defining the knowledge tree, investigating points, and considering the main factors in the item types and item type template. This method is already in use in a multimedia network teaching system in accordance with QTI standard 2.0. The paper concludes by explaining with illustrative examples the benefits of a system involving practice and self-tests which has been built for primary school Chinese language teaching.